pnach, a text file with a custom extension that the emulator loads code patches from. So it has several advantages over the old method, which could take ~10 minutes to build a mod each time, even with optimal hardware. ![]() This method is 100% free, and results are pretty much instant every time you change a file, even while the game is running. This method does not require you to modify your ISO at all! Instead, we’ll be using a code patch that makes the game load files over the local network (your computer’s filesystem) rather than the archives in the ISO.
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